Update 1.1

New features

  • Tactical command mode: Players can issue multiple move commands for individual operators or groups, allowing for faster squad coordination.

  • Initial graphics card check upon first launch: This helps players verify and select the correct graphics card, preventing rendering artifacts that can occur if the game uses an integrated card instead of a dedicated one.

  • Streamlined squad member selection for both the map brief and team roster screens: Players now only need to choose a role for each slot, and the game automatically selects an appropriate operator and weapon from the arsenal.

  • Screenshot feature: Use F11 for screenshots including HUD elements, and F12 for the rendered scene only. All screenshots are saved in the Documents/cscdvmp/screenshots folder.

Improvements

  • Latest engine version upgrade.

  • Enhanced combination of High Anti-aliasing and Temporal Anti-aliasing (TAA) to avoid blurry artifact upon character movement

  • Improved reflection rendering performance.

  • Improved water reflection rendering performance.

  • Revamped Environment Detail option: now offers more control over hiding miscellaneous objects to enhance performance.

  • Improved Shadow Range option: now with finer control.

  • Significantly enhanced lighting system performance.

  • Render Quality option now includes extra parameters.

Fix

  • Multiple crashes upon match startup and during certain in-game moments.

  • Blurry rendering when High Anti-aliasing and TAA are enabled.

  • Stuttering character movement.


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