Update 1.1
New features
Tactical command mode: Players can issue multiple move commands for individual operators or groups, allowing for faster squad coordination.
Initial graphics card check upon first launch: This helps players verify and select the correct graphics card, preventing rendering artifacts that can occur if the game uses an integrated card instead of a dedicated one.
Streamlined squad member selection for both the map brief and team roster screens: Players now only need to choose a role for each slot, and the game automatically selects an appropriate operator and weapon from the arsenal.
Screenshot feature: Use F11 for screenshots including HUD elements, and F12 for the rendered scene only. All screenshots are saved in the
Documents/cscdvmp/screenshotsfolder.
Improvements
Latest engine version upgrade.
Enhanced combination of High Anti-aliasing and Temporal Anti-aliasing (TAA) to avoid blurry artifact upon character movement
Improved reflection rendering performance.
Improved water reflection rendering performance.
Revamped Environment Detail option: now offers more control over hiding miscellaneous objects to enhance performance.
Improved Shadow Range option: now with finer control.
Significantly enhanced lighting system performance.
Render Quality option now includes extra parameters.
Fix
Multiple crashes upon match startup and during certain in-game moments.
Blurry rendering when High Anti-aliasing and TAA are enabled.
Stuttering character movement.